ADDs:
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Changed props to improve the visual orientation
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Lighting improve
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Two dificult modes
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Camera culing improves
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New Website
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Bug Fixes
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ADDs:
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The maps have been changed to 7 different maps
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New Assets at the stages
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Load Senes in binari
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New boss AI
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New Transitions between stages
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New and Improved particles
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New Visual Effects
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New Opptions menu
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Anchor points for UI
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Bugs Fixes
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ADDs:
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New Map Distribution, this map will be Lvl2
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2 new Puzzles on lvl 2 and one binari puzzle and doors
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New puzzle to next lvl 3
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New enemy life feedback (UI & Blood)
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UI improved (HP/Stamine bars & Radial Filler in Habilities)
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Game pad actions improve
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New Particles & sounds
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Bug fixes
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ADDs:
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Two new enemies, with a AI improved
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New Map with new Assets
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New puzzle iteration
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Player dead animations
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Enemies & player animations improved
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New PBR Materials & bloom
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New UI Menus, GameLoop & win/lose Windows
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Bux Fixes
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ADDs:
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Simple puzzle, with sounds.
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Two new characters (Theon and Daenerys)
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A new enemy
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Point lights
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New & second iteration UI Art
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Simple PBR materials
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ADDs:
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Main character can do the following actions: Move, Rorate, Attack & Block
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IA Pathfinding and a simple combat with the main character
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An enemy model and animations
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Character Arms & sword models & animations
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First iteration of one level & Enviroment props with hand-painted Textures
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Interactive UI buttons in game scene
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First iteration of combat UI (Stamina and health)
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Level Music and FX such as footsteps, torch fire…
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ADDs:
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New design Posibilities
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Code researches & workflow decisions
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New Art Posibilities
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Engine more stable and improve
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Focused production schedule
Evolution
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