Game Versions

ADDs:

  • Changed props to improve the visual orientation

  • Lighting improve

  • Two dificult modes

  • Camera culing improves

  • New Website

  • Bug Fixes


ADDs:

  • Camera Culing improved

  • Sounds improve

  • Balanced Boss

  • Bug Fixes


ADDs:

  • The maps have been changed to 7 different maps

  • New Assets at the stages

  • Load Senes in binari

  • New boss AI

  • New Transitions between stages

  • New and Improved particles

  • New Visual Effects

  • New Opptions menu

  • Anchor points for UI

  • Bugs Fixes


ADDs:

  • New Map Distribution, this map will be Lvl2

  • 2 new Puzzles on lvl 2 and one binari puzzle and doors

  • New puzzle to next lvl 3

  • New enemy life feedback (UI & Blood)

  • UI improved (HP/Stamine bars & Radial Filler in Habilities)

  • Game pad actions improve

  • New Particles & sounds

  • Bug fixes


ADDs:

  • Two new enemies, with a AI improved

  • New Map with new Assets

  • New puzzle iteration

  • Player dead animations

  • Enemies & player animations improved

  • New PBR Materials & bloom

  • New UI Menus, GameLoop & win/lose Windows

  • Bux Fixes


ADDs:

  • Simple puzzle, with sounds.

  • Two new characters (Theon and Daenerys)

  • A new enemy

  • Point lights

  • New & second iteration UI Art

  • Simple PBR materials


ADDs:

  • Main character can do the following actions: Move, Rorate, Attack & Block

  • IA Pathfinding and a simple combat with the main character

  • An enemy model and animations

  • Character Arms & sword models & animations

  • First iteration of one level & Enviroment props with hand-painted Textures

  • Interactive UI buttons in game scene

  • First iteration of combat UI (Stamina and health)

  • Level Music and FX such as footsteps, torch fire…


ADDs:

  • New design Posibilities

  • Code researches & workflow decisions

  • New Art Posibilities

  • Engine more stable and improve

  • Focused production schedule






Evolution