Sergio Alvarez Llorca


Artist

Project Overview

At first I did a little try in some 2D texturing for the stage scrum, but after a week, a extra artist was needed in the UI scrum so I was moved to the UI scrum to work in the HUD art. Finally I ended being the only artist in UI and I was in charge of almost all the UI art, including menus, charge screens, HUD, etc...

Tileable Floor Texture

I did a tileable floor texture, handpainting with 3D-Coat.

UI HUD

When I arrived UI scrum I was in charge of the ability chart and the character icons. Later, when I became the only UI artist, I was also in charge of the Life and Stamina/Mana bars and all the new HUD elements that we added later. I created all this elements drawing and using photoshop.

Here we can see the process of evolution of the HUD during the project.

Here we can see the process of evolution of the character icons.

And here the complete HUD ingame.

UI Menus & Screens

I did all the menus and different UI screens art with photoshop tecniques. Here we can see the process of evolution of the different menus and screens.